Pushed updates for release v1.1.0
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@@ -15,6 +15,7 @@ from typing import Any
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from uuid import uuid4
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from ...command import CommandOutcome
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from ...depot import validate_installed_launch_catalog
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from ...diagnostics.crash_dumps import (
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inspect_minidump,
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prepare_minidump_attachment,
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@@ -107,6 +108,7 @@ def play_locked(
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flush=True,
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)
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window_launch_metadata: dict[str, object] = {
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"renderer_requested": settings.renderer,
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"gamebox_enabled": not no_box,
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"resizable_window_requested": settings.allow_window_resizing,
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"launcher_inside_steam_runtime": launcher_nested_in_steam_runtime,
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@@ -119,8 +121,11 @@ def play_locked(
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window_launch_metadata["gamescope_disabled_reason"] = (
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"launcher_inside_steam_runtime"
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)
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launch_catalog = api.read_cached_depot_launch_catalog(paths.depot_launch_catalog_cache)
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if game_dir is None:
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validate_installed_launch_catalog(paths, launch_catalog)
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start_option = api.select_depot_start_option(
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api.read_cached_depot_launch_catalog(paths.depot_launch_catalog_cache),
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launch_catalog,
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realm or settings.realm,
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)
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settings = runtime_settings_for_realm(settings, start_option.name)
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@@ -229,8 +234,6 @@ def play_locked(
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},
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context={"operation": "launch_game", "stage": "game_start"},
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)
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if before_game is not None:
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before_game()
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managed_asset_paths = (
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[entry.path for entry in depot_file_catalog.files]
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if depot_file_catalog is not None
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@@ -332,6 +335,7 @@ def play_locked(
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else None
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),
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pass_fds=game_lease_fds,
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before_start=before_game,
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)
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except KeyboardInterrupt:
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game_runtime_seconds = max(0.0, time.monotonic() - game_started_at)
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@@ -608,7 +612,7 @@ def game_exit_metadata(
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# Python gamebox sees it.
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wrapped_sigkill = 256 - int(signal.SIGKILL)
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if (
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runtime_kind in {"umu", "proton7", "proton7-container"}
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runtime_kind in {"umu", "ge-proton", "proton7", "proton7-container"}
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and returncode == wrapped_sigkill
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):
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wrapper = "proton" if runtime_kind == "proton7" else "umu"
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@@ -925,6 +929,10 @@ def runtime_issue_summary(stderr: str) -> dict[str, object]:
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"gstreamer_missing_library_count": len(missing_libraries),
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"gstreamer_missing_libraries": missing_libraries,
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"gstreamer_stream_error": "winegstreamer error" in folded,
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"gstreamer_caps_error_count": sum(
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"gst_caps_is_fixed (caps)" in line and "failed" in line
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for line in folded.splitlines()
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),
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"mesa_egl_initialization_failed": "egl: failed to create dri2 screen" in folded,
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"gamescope_present_queue_unsupported": (
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"physical device queue doesn't support presenting on our surface" in folded
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@@ -932,6 +940,17 @@ def runtime_issue_summary(stderr: str) -> dict[str, object]:
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"gamescope_vulkan_output_failed_count": folded.count(
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"vulkan_make_output failed"
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),
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"gamescope_memory_protection_warning_count": folded.count(
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"sd_bus_call(g_dbus, message, uint64_max, null, &reply)failed with ret"
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),
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"gamescope_priority_fallback": "no cap_sys_nice, falling back" in folded,
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"gamescope_forced_cleanup": (
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"gamescope did not stop gracefully; forcing cleanup" in folded
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),
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"gamescope_child_status_missing": (
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"gamescope exited without a recorded game status" in folded
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),
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"proton_game_drive_warning": "unable to use parent for game drive" in folded,
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"steam_api_app_id_missing": "steamapi_init() failed; no appid found" in folded,
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"dbghelp_symdeferred_assertion_count": folded.count(dbghelp_assertion),
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"bubblewrap_uid_map_permission_denied": bwrap_uid_map_denied in folded,
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