Reverted experimental fix as game checks dll byte changes.

This commit is contained in:
2026-08-28 21:56:13 +02:00
parent e90cb788ba
commit c49c56bc97
10 changed files with 198 additions and 90 deletions

View File

@@ -1462,6 +1462,9 @@ def run_dashboard(paths: AppPaths) -> None:
content.columnconfigure(1, weight=1, uniform="settings-card")
borderless_value = tk.BooleanVar(value=current_settings.borderless)
suppress_unresponsive_value = tk.BooleanVar(
value=current_settings.suppress_unresponsive_warnings
)
runtime_value = tk.StringVar(value=current_settings.runtime)
proton_sync_value = tk.StringVar(value=current_settings.proton_sync)
proton_path_value = tk.StringVar(value=current_settings.proton_path or "")
@@ -1559,6 +1562,7 @@ def run_dashboard(paths: AppPaths) -> None:
refresh_rate=current_settings.refresh_rate,
fullscreen=current_settings.fullscreen,
borderless=borderless_value.get(),
suppress_unresponsive_warnings=suppress_unresponsive_value.get(),
scaler=current_settings.scaler,
filter=current_settings.filter,
runtime=runtime_value.get(),
@@ -1600,7 +1604,13 @@ def run_dashboard(paths: AppPaths) -> None:
text="Borderless",
variable=borderless_value,
style="Settings.TCheckbutton",
).pack(side="left")
).pack(anchor="w")
ttk.Checkbutton(
presentation,
text="Suppress false 'not responding' warnings",
variable=suppress_unresponsive_value,
style="Settings.TCheckbutton",
).pack(anchor="w", pady=(7, 0))
rendering_card = ttk.LabelFrame(
content,